Result: pass
Detail | Value |
---|---|
Returncode | 0 |
Time | 0:00:00.180669 |
Stdout |
Testing GL_TEXTURE_1D_ARRAY NOTE: We use glCopyTexSubImage2D to set 4 texture layers at once. Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RED Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RG Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGB8 Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGB16 Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGB16F Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGB32F Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGBA8 Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGBA16 Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGBA16F Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_RGBA32F Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_COMPRESSED_RED Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_COMPRESSED_RG Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_COMPRESSED_RGB Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_COMPRESSED_RGBA Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_LUMINANCE Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_LUMINANCE_ALPHA Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_INTENSITY Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH_COMPONENT Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH_COMPONENT16 Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH_COMPONENT24 Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH_COMPONENT32F Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH24_STENCIL8 Texture target = GL_TEXTURE_1D_ARRAY, Internal format = GL_DEPTH32F_STENCIL8 |
Stderr |
couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable ATTENTION: default value of option vblank_mode overridden by environment. Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable Mesa: User error: GL_INVALID_ENUM in glCopyTexImage1D(target=GL_TEXTURE_1D_ARRAY) Mesa: User error: GL_INVALID_ENUM in glCopyTexImage1D(target=GL_TEXTURE_1D_ARRAY) Mesa: User error: GL_INVALID_ENUM in glCopyTexImage1D(target=GL_TEXTURE_1D_ARRAY) Mesa: User error: GL_INVALID_ENUM in glCopyTexImage1D(target=GL_TEXTURE_1D_ARRAY) |
Environment |
PIGLIT_PLATFORM="mixed_glx_egl" PIGLIT_SOURCE_DIR="/home/idr/devel/graphics/piglit" |
Command | /home/idr/devel/graphics/piglit/bin/copyteximage 1D_ARRAY -auto |
dmesg |